How can learning a language be really fun? Especially for a 5 yr old and the language is not spoken by friends? Dig designed the edugame platform for teaching languages, targeting kids of Indian origin living abroad. Take Konkani, a language spoken along the western coast in India. The language does not have a written script and is in the danger of dying out due to a migration of the natives and an inevitable preference (among all parents) to converse with children in English. Dig was approached for solutions that can help mitigate this.
Crow King to the rescue!
Riddles of the Crow King, is designed and developed at Dig as a series of scalable and engaging edugames for teaching simple words to children. The game is designed to reach the kids early - between 5-8 yrs. They play 'Detective' and they get to solve word+picture riddles posed by the Crow King in exchange for clues to solve the latest neighborhood robbery!
Dig designed the game imagery to be markedly Indian; a riot of bright colors, complex & decorative images and folk patterns - a style well received by a large slice of the target audience pie; Indian kids abroad.
PROCESS/ The dig team recognized categories of words appropriate for the target group's age; game logic for teaching them using principles of association, repetition and quizzing. Learning was not the end, but the only means to higher game levels.
USER STUDY/ Dig's process allowed for quick rounds of iterations on game strategy, methods, rewards, etc using the feedback from kids from three countries who test drove the prototype games. Artwork and animation were plugged into the animation code, buttons and text were made touch screen & mobile ready and voila!